AI Insights · Timothy · April 2023
Top 5 io Games on iOS in Finland Q1 2023
Explore the performance of the top 5 io games on iOS in Finland during Q1 2023, with insights on their weekly downloads, revenue, and active users.
In Q1 2023, the top 5 io games on the iOS platform in Finland showed varied performance metrics. Here’s a detailed look at their weekly downloads, revenue, and active users based on data from Sensor Tower.
Snake.io - Fun Online Snake from Kooapps saw a fluctuating trend in weekly revenue, peaking at around $92 in the final week of December and then dipping to $31 in early March before recovering to $71 by the end of Q1. Weekly downloads started strong with 1.2K in the last week of December, dropping to 497 in early January, and then stabilizing around 400-600 for the rest of the quarter. Active users followed a similar pattern, starting at 7K, dipping to 4.3K in early February, and ending the quarter at 4.2K.
Paper.io 2 by Voodoo experienced modest weekly revenue, peaking at $48 in the last week of March. Downloads varied, starting at 696 in late December, dropping to a low of 277 in early February, and ending at 331 by the end of March. Active users remained relatively stable, starting at 2.5K and ending the quarter at 1.7K.
slither.io from Lowtech Studios LLC had consistent weekly downloads, ranging between 320 and 502 throughout the quarter. Active users showed a slight decline from 4.2K at the start to 3.5K by the end of March. Weekly revenue was negligible, only showing a small amount of $24 in the final week of March.
Hole.io, another game by Voodoo, maintained steady weekly revenue, peaking at $41 in mid-February. Downloads fluctuated, starting at 475 in late December and dropping to 236 by the end of March. Active users followed a similar trend, decreasing from 2.8K to around 2K over the quarter.
State.io - Conquer the World by AI Games FZ had sporadic weekly revenue, with a peak of $40 in early March. Downloads showed some volatility, starting at 395, dipping to 115 in late January, and then recovering to 171 by the end of March. Active users started at 1.4K and ended the quarter with a slight decline to 959.
For more detailed insights and data on these apps, visit Sensor Tower.